function act() {
    var a = cm.rand(1, 2);
    if (a == 1) {
        cm.getTopMsgFont("[尼罗塔之力：祝福]尼罗塔的祝福珠将在1分钟内生成，拿到珠子即可获得荣耀点数。", 3, 20, 16, 0, 0);
        cm.addPopupSay(9062200, 2000, "尼罗塔的祝福珠出现了。靠近它可以\r\n获得#b荣耀点数#k。", "", 0);
        cm.fieldEffect_PlayFieldSound("Sound/SoundEff.img/nerotaMission/Use", 100);
        cm.getMap().spawnRandomDrops(cm.getPlayer(), 2630822, cm.rand(5, 20));
        cm.getMap().spawnRandomDrops(cm.getPlayer(), 2630823, cm.rand(5, 20))
    } else {
        if (a == 2) {
            cm.getTopMsgFont("[尼罗塔之力：庇护]1分钟内每10秒发动1次尼罗塔之庇护，攻击周围的怪物。", 3, 20, 16, 0, 0);
            cm.addPopupSay(9062200, 2000, "尼罗塔之庇护发动了。\r\n请#b攻击#k周围的怪物。", "", 0);
            cm.fieldEffect_PlayFieldSound("Sound/SoundEff.img/nerotaMission/Use", 100);
            cm.gainSkillBuff(80002805, 1, 60 * 1000)
        }
    }
    cm.getReactor().delayedDestroyReactor(200)
}
var status = -1;
var selectionLog = [];

function start() {
    action(1, 0, 0)
}

function action(e, d, c) {
    if (status == 0 && e == 0) {
        cm.dispose();
        return
    }(e == 1) ? status++ : status--;
    selectionLog[status] = c;
    var b = -1;
    if (status <= b++) {
        cm.dispose()
    } else {
        if (status === b++) {
            var f = cm.getReactor().getId();
            var a = cm.getReactor().getName();
            cm.sendOk("这个传送点 [" + f + " : " + a + "] 的脚本尚未修复。\r\n脚本位于： 脚本/反应堆/9939038.js ", 0)
        } else {
            cm.dispose()
        }
    }
};